Paladin Pvp for All Of Yourneeds



Welcome to Wowhead's Holy Paladin guide for Arena PvP (Player vs Player), up to date for 9.0.2! This guide outlines the role of Holy Paladins in PvP, their strengths and weaknesses, strong compositions for Holy Paladins, and effective PvP strategies. The Paladin is a powerful character against monsters and bosses, and against other characters if you are using a Hammerdin. Auradin: using auras to kill. Avenger: uses Vengeance as his main attack to add elemental damage. Charger: attacks well and can beat casters in one hit (most of the time). Cleric: focuses on healing skills FoHer (Fist of the Heavens): using Conviction aura and 'FoH' to.

Stats TypeClass
Classes, Specs Talents
Professions Gear, Gems, Enchants
Races & Factions Best players Spec
Players Stats Guilds ranking
Realm stats Challenge Ranking

PvE Paladins builds & glyphs

Last Database Update : - Players with 1/8 or more bosses killed in Mythic mode

Talents details


Holy

Talents
Crusader's Might
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
' alt='Crusader's Might'/>Crusader's Might(89%)
Bestow Faith
Begin mending the wounds of a friendly target, healing them for 1,909 after 5 sec.
' alt='Bestow Faith'/>Bestow Faith(6%)
Light's Hammer
Hurls a Light-infused hammer to the ground, dealing 261 Holy damage to nearby enemies and healing up to 6 nearby allies for 159, every 2 sec for 14 sec.
' alt='Light's Hammer'/>Light's Hammer(5%)
Unbreakable Spirit
Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
' alt='Unbreakable Spirit'/>Unbreakable Spirit(22%)
Cavalier
' alt='Cavalier'/>Cavalier(14.8%)
Rule of Law
Increase the range of your heals by 50% for 10 sec.
' alt='Rule of Law'/>Rule of Law(63.2%)
Fist of Justice
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
' alt='Fist of Justice'/>Fist of Justice(38.4%)
Repentance
Forces an enemy target to meditate, incapacitating them for 1 min.<br/><br/><br/><br/>Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
' alt='Repentance'/>Repentance(26.6%)
Blinding Light
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
' alt='Blinding Light'/>Blinding Light(35%)
Devotion Aura
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura.<br/><br/><br/><br/>While Aura Mastery is active, all affected allies gain 20% damage reduction.
' alt='Devotion Aura'/>Devotion Aura(68.8%)
Aura of Sacrifice
While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you and reduced by half. <br/><br/><br/><br/>While Aura Mastery is active, 30% of damage is redirected and reduced by 75%.
' alt='Aura of Sacrifice'/>Aura of Sacrifice(1%)
Aura of Mercy
Restores 95 health to 3 injured allies within 10 yds every 2 sec.<br/><br/><br/><br/>While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.
' alt='Aura of Mercy'/>Aura of Mercy(30.2%)
Judgment of Light
Judgment now causes the next 25 successful attacks against the target to heal the attacker for 64.
' alt='Judgment of Light'/>Judgment of Light(5.2%)
Holy Prism
Fires a beam of light that scatters to strike a clump of targets. <br/><br/><br/><br/>If the beam is aimed at an enemy target, it deals 955 Holy damage and radiates 610 healing to 5 allies within 15 yards.<br/><br/><br/><br/>If the beam is aimed at a friendly target, it heals for 1,273 and radiates 573 Holy damage to 5 enemies within 15 yards.
' alt='Holy Prism'/>Holy Prism(1.4%)
Holy Avenger
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
' alt='Holy Avenger'/>Holy Avenger(93.4%)
Sanctified Wrath
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
' alt='Sanctified Wrath'/>Sanctified Wrath(90.4%)
Avenging Crusader
You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%.<br/><br/><br/><br/>Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.
' alt='Avenging Crusader'/>Avenging Crusader(5.6%)
Awakening
Light of Dawn has a 15% chance to grant you Avenging Wrath for 10 sec.
' alt='Awakening'/>Awakening(4%)
Divine Purpose
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
' alt='Divine Purpose'/>Divine Purpose(81.8%)
Beacon of Faith
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.
' alt='Beacon of Faith'/>Beacon of Faith(5.2%)
Beacon of Virtue
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.<br/><br/><br/><br/>All affected allies will be healed for 40% of the amount of your other healing done.
' alt='Beacon of Virtue'/>Beacon of Virtue(13%)

Protection

Talents
Holy Shield
Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 892 Holy damage to your attacker.
' alt='Holy Shield'/>Holy Shield(76.29%)
Redoubt
Avenger's Shield bounces to 1 additional target and increases your Block by 75% for 8 sec.
' alt='Redoubt'/>Redoubt(3.06%)
Blessed Hammer
Throws a Blessed Hammer that spirals outward, dealing 908 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
' alt='Blessed Hammer'/>Blessed Hammer(20.65%)
First Avenger
Avenger's Shield now deals 50% increased damage to the first target hit.<br/><br/><br/><br/>Grand Crusader now has an additional 10% chance to occur.
' alt='First Avenger'/>First Avenger(17.97%)
Crusader's Judgment
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
' alt='Crusader's Judgment'/>Crusader's Judgment(81.07%)
Bastion of Light
Immediately grants 3 charges of Shield of the Righteous.
' alt='Bastion of Light'/>Bastion of Light(0.96%)
Fist of Justice
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
' alt='Fist of Justice'/>Fist of Justice(49.9%)
Repentance
Forces an enemy target to meditate, incapacitating them for 1 min.<br/><br/><br/><br/>Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
' alt='Repentance'/>Repentance(9.56%)
Blinding Light
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
' alt='Blinding Light'/>Blinding Light(40.54%)
Retribution Aura
You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 109 Holy damage.
' alt='Retribution Aura'/>Retribution Aura(6.69%)
Cavalier
' alt='Cavalier'/>Cavalier(59.46%)
Blessing of Spellwarding
Blesses a party or raid member, granting immunity to magical damage and harmful effects for 10 sec.<br/><br/><br/><br/>Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
' alt='Blessing of Spellwarding'/>Blessing of Spellwarding(33.84%)
Unbreakable Spirit
Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
' alt='Unbreakable Spirit'/>Unbreakable Spirit(11.66%)
Final Stand
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
' alt='Final Stand'/>Final Stand(70.55%)
Hand of the Protector
Calls down the Light to heal a friendly target for 3,564, increased by up to 200% based on their missing health.
' alt='Hand of the Protector'/>Hand of the Protector(17.78%)
Judgment of Light
Judgment now causes the next 25 successful attacks against the target to heal the attacker for 64.
' alt='Judgment of Light'/>Judgment of Light(28.49%)
Consecrated Ground
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
' alt='Consecrated Ground'/>Consecrated Ground(70.17%)
Aegis of Light
Channels an Aegis of Light that protects you and all allies standing within 10 yards behind you for 6 sec, reducing all damage taken by 20%.
' alt='Aegis of Light'/>Aegis of Light(1.34%)
Last Defender
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
' alt='Last Defender'/>Last Defender(62.14%)
Righteous Protector
Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
' alt='Righteous Protector'/>Righteous Protector(20.27%)
Seraphim
The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 32,373.<br/><br/><br/><br/>Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
' alt='Seraphim'/>Seraphim(17.59%)

Paladin

Retribution

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Talents
Zeal
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 772 Holy damage.
' alt='Zeal'/>Zeal(21.46%)
Righteous Verdict
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
' alt='Righteous Verdict'/>Righteous Verdict(44.59%)
Execution Sentence
Calls down the Light's punishment upon an enemy target, dealing 18,158 Holy damage and increasing the target's Holy damage taken from your attacks by 20% for 12 sec.
' alt='Execution Sentence'/>Execution Sentence(33.95%)
Fires of Justice
Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
' alt='Fires of Justice'/>Fires of Justice(3.22%)
Blade of Wrath
Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
' alt='Blade of Wrath'/>Blade of Wrath(41.95%)
Hammer of Wrath
Hurls a divine hammer that strikes an enemy for 8,353 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath.<br/><br/><br/><br/>Generates 1 Holy Power.
' alt='Hammer of Wrath'/>Hammer of Wrath(54.83%)
Fist of Justice
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
' alt='Fist of Justice'/>Fist of Justice(70.44%)
Repentance
Forces an enemy target to meditate, incapacitating them for 1 min.<br/><br/><br/><br/>Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
' alt='Repentance'/>Repentance(12.59%)
Blinding Light
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
' alt='Blinding Light'/>Blinding Light(16.98%)
Divine Judgment
Each enemy hit by an ability that consumes Holy Power increases the damage of your next Judgment by 20%, stacking up to 15 times.
' alt='Divine Judgment'/>Divine Judgment(1.17%)
Consecration
Consecrates the land beneath you, causing 3,178 Holy damage over 6 sec to enemies who enter the area.<br/><br/><br/><br/>Generates 1 Holy Power.
' alt='Consecration'/>Consecration(1.27%)
Wake of Ashes
Lash out at your enemies, dealing 19,066 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec.<br/><br/><br/><br/>Demon and Undead enemies are also stunned for 5 sec.<br/><br/><br/><br/>Generates 5 Holy Power.
' alt='Wake of Ashes'/>Wake of Ashes(97.56%)
Unbreakable Spirit
Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
' alt='Unbreakable Spirit'/>Unbreakable Spirit(45.95%)
Cavalier
' alt='Cavalier'/>Cavalier(49.76%)
Eye for an Eye
Surround yourself with a bladed bulwark, reducing Physical damage taken by 35% and dealing 3,205 Physical damage to any melee attackers for 10 sec.
' alt='Eye for an Eye'/>Eye for an Eye(4.29%)
Selfless Healer
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
' alt='Selfless Healer'/>Selfless Healer(67.9%)
Justicar's Vengeance
Focuses Holy energy to deliver a powerful weapon strike that deals 13,618 Holy damage, and restores health equal to the damage done.<br/><br/><br/><br/>Damage is increased by 50% when used against a stunned target.
' alt='Justicar's Vengeance'/>Justicar's Vengeance(2.24%)
Word of Glory
Heals a friendly target and the 2 most injured targets within 30 yards for 7,128.
' alt='Word of Glory'/>Word of Glory(29.85%)
Divine Purpose
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
' alt='Divine Purpose'/>Divine Purpose(39.12%)
Crusade
Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec.<br/><br/><br/><br/>Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%.<br/><br/><br/><br/>Maximum 10 stacks.
' alt='Crusade'/>Crusade(10.93%)
Inquisition
Consumes up to 3 Holy Power to increase your damage done and Haste by 7%.<br/><br/><br/><br/>Lasts 15 sec per Holy Power consumed.
' alt='Inquisition'/>Inquisition(49.95%)

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